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bones
Last modified: Thursday, May 24, 2007
In skeletal animation, bones is the part of a skeletal system used to help control realistic movement of the model. The bones provides the basis upon which other elements, shapes and movement are dependant upon.
Introduction to Computer Animation This document surveys computational approaches for producing computer animation. It is useful for computer graphics programmers who want to learn the basics of computer animation programming.
The Art of Stop Motion Animation Anyone who is familiar with the films of Willis O'Brien, Ray Harryhausen, Jim Danforth, David Allen and others have experienced the process at work. The Pillsbury Doughboy and Hamburger helper were created using Stop Motion Animation (Their more recent incarnations are being put through their paces using computer graphics).